Panic Button

United States · 49 Employees
In late 2007, a small group of industry veterans got together and founded a new game company in Austin, Texas. The following January, they rented a small room in temporary office space and got to work. Spirits were high and the future was bright! Naturally, things didn't go quite as expected. Such are the humble beginnings of Panic Button. For several years, Panic Button worked in quiet obscurity. We shipped a few low-budget titles. We made stealthy contributions to various games, big and small, under development by other studios in town. We helped Dragon Age: Origins fit in memory on consoles. We improved server stability for Star Wars: The Old Republic. We put character into the ReCore sand. We even helped Ms. Splosion Man have a blast online. Persistence, patience, planning, work, experience, talent, and a little luck allowed Panic Button to not only survive those early years but to quietly grow. We continued to work largely behind the scenes, until… In 2015, Panic Button began working with Psyonix. We brought Rocket League to the Microsoft Xbox One. We added 4K support to the Sony PlayStation 4 Pro version. And then, in 2016, we brought Rocket League to the Nintendo Switch. We toured hell (via Mars) in 2017 when Panic Button brought the critically acclaimed Doom to the Nintendo Switch. This release was repeatedly described as an "impossible port". How could we top Doom? That would be Wolfenstein II: The New Colossus and Warframe on the Nintendo Switch. Meanwhile, we've been incredibly busy in 2019: Hob: The Definitive Edition (Switch) Wolfenstein II: Youngblood (Switch) Doom 3 (PC, PS4, Xbox One, and Switch) Torchlight II (PS4, Xbox One, and Switch) And wait until you see what's next! (Hint: It's probably not Horizon: Zero Dawn for Switch.)

概述

国家 United States
成立时间 2007
总部 10000 research boulevard, austin, texas, united states
电话号码 +1 512-657-3286
网站 http://www.panicbuttongames.com
LinkedIn http://www.linkedin.com/company/panic-button
Twitter https://twitter.com/panicbuttongame
Facebook https://facebook.com/PanicButtonGames/
员工数 49
行业 computer games,
简介 In late 2007, a small group of industry veterans got together and founded a new game company in Austin, Texas. The following January, they rented a small room in temporary office space and got to work. Spirits were high and the future was bright! Naturally, things didn't go quite as expected. Such are the humble beginnings of Panic Button. For several years, Panic Button worked in quiet obscurity. We shipped a few low-budget titles. We made stealthy contributions to various games, big and small, under development by other studios in town. We helped Dragon Age: Origins fit in memory on consoles. We improved server stability for Star Wars: The Old Republic. We put character into the ReCore sand. We even helped Ms. Splosion Man have a blast online. Persistence, patience, planning, work, experience, talent, and a little luck allowed Panic Button to not only survive those early years but to quietly grow. We continued to work largely behind the scenes, until… In 2015, Panic Button began working with Psyonix. We brought Rocket League to the Microsoft Xbox One. We added 4K support to the Sony PlayStation 4 Pro version. And then, in 2016, we brought Rocket League to the Nintendo Switch. We toured hell (via Mars) in 2017 when Panic Button brought the critically acclaimed Doom to the Nintendo Switch. This release was repeatedly described as an "impossible port". How could we top Doom? That would be Wolfenstein II: The New Colossus and Warframe on the Nintendo Switch. Meanwhile, we've been incredibly busy in 2019: Hob: The Definitive Edition (Switch) Wolfenstein II: Youngblood (Switch) Doom 3 (PC, PS4, Xbox One, and Switch) Torchlight II (PS4, Xbox One, and Switch) And wait until you see what's next! (Hint: It's probably not Horizon: Zero Dawn for Switch.)

技术

Gmail

Email Providers

Google Apps

Other

Google Cloud Hosting

Hosting

Google Font API

Fonts

Google Tag Manager

Tag Management

Gravity Forms

Hosted Forms

Greenhouse.io

Recruitment

Microsoft Office 365

Other

Mobile Friendly

Other

Nginx

Load Balancers

Remote

Other

WordPress.org

CMS

YouTube

Online Video Platforms

reCAPTCHA

Captcha

常见问题

Panic Button 在哪里?

Panic Button 的总部位于 10000 research boulevard, austin, texas, united states

Panic Button 的电话号码是多少?

Panic Button 的电话号码是 +1 512-657-3286

Panic Button 的官方网站是什么?

Panic Button 的公司官方网站是 http://www.panicbuttongames.com

Panic Button 是做什么的?

Panic Button 的业务有哪些?

video game development,original ip development,porting services,codevelopment,mobile development,connected experiences,wii u development,console development,pc development,business innovation,nextgeneration development,playstation 4,xbox one,transmedia

Panic Button 的年收入是多少?

Panic Button 的收入是 1000000美元

Panic Button 有多少员工?

Panic Button 有 49 名员工

Panic Button 属于哪个行业?

Panic Button 从事以下行业: computer games

Panic Button 使用什么技术?

Panic Button 使用的一些流行技术包括: Gmail,Google Apps,Google Cloud Hosting,Google Font API,Google Tag Manager,Gravity Forms,Greenhouse.io,Microsoft Office 365,Mobile Friendly,Nginx,Remote,WordPress.org,YouTube,reCAPTCHA

如何联系 Panic Button?

Panic Button 联系信息: 电话号码:+1 512-657-3286, 网站:http://www.panicbuttongames.com, 邮箱:jmc***@***.com

Panic Button 的社交媒体链接是什么?

Panic Button 领英:http://www.linkedin.com/company/panic-button,fackbook:https://facebook.com/PanicButtonGames/,twitte:https://twitter.com/panicbuttongame

Panic Button 是一家上市公司吗?

不是

Panic Button 的最后一轮融资是什么时候?

暂无最近投资信息

谁投资 Panic Button?

Panic Button 有 0 家投资者,包括 。

管理层

Jordan McDonald

Senior Software Engineer

Lyndsay Pistella

Senior Quality Assurance Analyst

Matt Zuniga

Senior QA Analyst

Alex Ng

Lead Recruiter

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