电子邮件 | dan***@***.net | 获取Email |
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电子邮件 | dan***@***.net | 获取Email |
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Monetization of pool table time, dart board time and bowling alley time is the "quick and dirty"...however, each market in the "Hobby Sport" space is setup to support touchless pay. My team and I desire to do nothing less than complete disruption to a each community and player "experience". These 3 communities have sat dormant while digital transformation continues to take place all around them. The time is now and the need so great for our team, who is ready to lean it to help. Disruption, re-engagement through social interaction through to EACH of these vertical markets: pool, darts, and bowling involves a POC to test these new vertical markets. Distribution across the industry currently focuses on table time sales, cues, apparel, tables and reservations, sales of food and beverage all overlap and eventua media and sponsorship engagement and eventually a shift into a much wider spend through an E-sports model. Revenue existing now with vendor/sponsor engagements. The move to digital currency and payment systems opens markets where community and influencers live and make money throgh Social-Sports engagements. From a fan perspective in hobby sports, the Tokenization opportunities in the sports industry which we want to follow and building on the new "player-centric" community experience is the future of all e-sports. Our development team, with its strong background in AI based Object content recognition and now, imagine an entirely new process for a player's lifetime baseline and improvement scoring. I am certain by introducing this new way of game play to the community and quite frankly the brick and mortar storefronts struggling as a result of Covid, at best my team want to be the startup providing a solution to keep their "doors open". Programs like "pool after school" where elderly grandparents can play pool, darts, or bowling with their grandkids using Virtual Reality or onsite at a pool hall, in front of a dart board or bowling alley.
公司 | CuePlay Inc |
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职位 | Chief Technology Officer |
地点 | United States |
http://www.linkedin.com/in/daniel-dragnev-821891239 | |
部门 | c_suite,master_engineering_technical |
头衔 | Chief Technology Officer at CuePlay Inc |
Daniel Dragnev 在 CuePlay Inc 担任 Chief Technology Officer at CuePlay Inc
Daniel Dragnev 在 CuePlay Inc 的职位是 Chief Technology Officer at CuePlay Inc
Daniel Dragnev 的电子邮件地址是 dan***@***.net
Daniel Dragnev 的电话号码是 -
Daniel Dragnev 的公司电话号码是 -
Daniel Dragnev 在 financial services 工作。
Daniel Dragnev 的一些同事包括Rebecca SimonsDaniel Dragnev、。
Daniel Dragnev联系方式: 电子邮件地址:dan***@***.net 电话号码:-
Daniel Dragnev 的个人领英是:http://www.linkedin.com/in/daniel-dragnev-821891239
Daniel Dragnev 的办公地点:Kansas City , KS
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